Top 10k strings from Crash - Issue 89 - Powertape 02 (1991)(Crash)(Tape 1 of 2 Side A).tzx
in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Covertapes / Sinclair ZX Spectrum - Covertapes - [TZX] (TOSEC-v2007-01-01) /
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8 E$(R,M)="*": 6 E$(X,Y+N)=Z$: 6 (E$(X,Y+N) 6 5 (f$(p,o+n) 4 f$(p,o+n)=z$: 4 (f$(j,k)=" 4 (d$(J,K)=" 4 (E$(R,M)=" 3 UUUUUUUUUUUUUU 3 SELECT KEYS 3 ;"AT=";ATT 3 ;"ABCDEFGHIJKLMNOPQRST" 2 sCCCCCCCCCCCCCC 2 W_#353 c(c 2 VII2233[s5 2 PRESS '2' FOR KEMPSTON 2 PRESS '2' FOR JOYSTICK 2 PRESS '1' FOR SINCLAIR 2 PRESS '1' FOR KEYBOARD 2 F$(p,o+n)=Z$: 2 E$(X,Y)=Z$: 2 E$(R,M)="*" 2 DDDDDDDDDDD 2 CCCCCCCCCCc 2 BattleCODE 2 BBBBBBBBBBBB 2 ;"Press Any Key To Continue": 2 ;"HIT=";HIT; 2 ;" ": 2 888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888==============================88==============================8888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888880000000000000000000000000000000000000000000000000000000000000000l 1 |||<4<<<<8 1 |hihihihi]^i 1 {1{Whhdg`` 1 yiiiiiiiiiiii 1 x{{z{z{ze< 1 xw__Vg_VdmlZcq/ 1 uvwxy "z{|}~ 1 sMMX=VqiWmWF\ 1 r?="=>X%wp 1 pqrsotuvwxyz{|}~r 1 n,m;f$(n,m) 1 mmaaeeemmaaeeemma 1 l[0Hl1U--0xh 1 lYTY8HMM[[MMo 1 kpvvvvvvv60? 1 kl<lmlmlmlml=l=l=l=l=l=B=B=B=B 1 jj7AAo(AAo 1 iZ0Hi1R++0xh 1 h335555& K(5 hK3FFFF-% 1 h 8Khh9999044 1 gmt9yEE(]] 1 ff:AAo(AAo% 1 feeeghijlklkl 1 f$(j,k)="H" 1 ehit=ehit+1 1 cc7BBo%BBo! 1 bfbfbfbfbfb6 1 bO}=bE{H\j 1 `xnommmmm= 1 _bcdejeknoqrqsqsqsq 1 ]_]_]_]O]O]O]O]O]O]9O9O9O9O9O9O9O9O9O9O9O9O9O9:9:9:9:9:9:9:9:+9+9+9+9+9+9+9+9+9+9+9+9+9+9+9+9+9+ 1 \R\RSRSRSRS!R!R!R!R!R!R!R!R!R!R!R!R!R!`M 1 \R\RSRSRSRS!R!R!R!R!R!R!R!R!R!R!R!R!R!R!S\ 1 ZZh77=((x0000(& 1 ZX SPECTRUM GAMES FROM 1 ZR"Z0"H0RHZ"gg7==o(==o% 1 VWXYZ[\]^_`abcdefghijklmnopq5prs 1 UP DOWN LEFT RIGHT FIRE 1 Speedlock 7 Block 2 1 Speedlock 7 Block 1 1 Si1 @@&!n 1 Sea Battle=R 1 STOP THE TAPE! 1 SKULL AND CROSSBONES 1 SKULL 3 1 SEA BATTLE` 1 SEA BATTLE LOADER 1 RzEE::#[\\ 1 RH+ZI%Rx8"H 1 PRESS LOAD FOR SAVED GAME 1 PRESS ENTER FOR NEW GAME 1 PRESS 1-4 TO CHANGE OPTION 1 PRESS 'C' TO CHANGE CONTROLS 1 PRESS '2' FOR TWO PLAYERS 1 PRESS '1' FOR ONE PLAYER 1 PPPpf"9999!C 1 OEOJ=1OJ=1H 1 MAP1 Z? 1 MAINCODEy8 1 LaQ]\Z\aa[[ 1 LOAD SAVED GAME GAME 1 LLL`JrPPPPJPKKKprL`8` 1 L31144493889M/ 1 KMLKMLKNLKNLOMKOMKPNKPNKOMQORQSUTSUTSTVSTVWKVXYZXYZX[ZX[Z\]Z\]Z^[Z^[ZaXZaXZ_`Z% 1 J9+?o?o7o7o7o;o{ 1 HMS Nelson 1 GcHTG#O4=p 1 GRAPH2 <* 1 GGGGGGGGG@AAGGGAGGGFFFFGGGGG 1 GAAAGGGG@C 1 FFFFFFFFFFFFFFFFFFFFFFFFFFFFAAAAFFFFFBBBBBBBBBBBBBBBBBBBBBBBFEAA 1 FCCCCCCCECFFFE 1 F0HQQQxppph 1 F$(p,o)=Z$ 1 ERUN=ERUN-1 1 ENTER TO START PROGRAM 1 EACX=EACX-1 1 E$(R,M)="H" 1 E$(N)=" 1 DXXNNCCq//6 1 DOMARK PRESENTS 1 DDDDDEEEEEEE 1 DDDDDDDDDFAAAAAAAAAAAAAAAAAA 1 D$H,H4H8HFLJLVL 1 D$="YOUR FLEET HAS BEEN RE-BUILT. DO YOU ACCEPT THE CHALLANGE OF ANOTHER MISSION ? " 1 D$="TO SET UP YOUR FORCES:- ENTER the coordinates of the extreme left block of the objector the vertex of the HQ, making sure that SEA forces are posi- tioned at SEA and LAND forces onLAND. EXAMPLE: To set up the Aircraft Carrier on the screen at the position shown below, then the Coordinates You should ENTER are B2 ABCDEFG IT IS IMPORTANT TO 1 1 Created with Ramsoft MakeTZX 1 COPYRIGHT 1991 TENGEN INC 1 CODE 1 CCCBBBBB@@@FFFFF@@G 1 CBBBBBBBBBBC 1 BattleCODEH 1 BattleCODE 1 ASTRO & 1 AFFFFFFBBFFFB 1 AAAEEEEEEEEEEEEEA@ 1 AAAA@@@AAAAAAAAAGGGAAA 1 @`p@\\\@p@ 1 @GGGEEAAEEEEEEEEEAA 1 @GGEEEAAAAAEEEEGEAA 1 @AAGGEAGGGGGGGGGEGEAA 1 ??/7+5*5*4(0? 1 ??//\\222E33Y 1 ??..^^///dEE 1 ? 0? 1 ;"WELL DONE! Enemy fleet Destroyed": 1 ;"TRY Again!": 1 ;"S = ";S; 1 ;"S = ";ES 1 ;"R = ";RUNX 1 ;"R = ";ERUNX 1 ;"Press ENTER To Aim, Any Other Key For Random shots.": 1 ;"PRESS any key to Commence." 1 ;"PRESS ""R"" To Reveal ENEMY FLEET,ANY Other KEY To CONTINUE ": 1 ;"Mission Ended, Fleet Destroyed.": 1 ;"INPUT ERROR, PLEASE TRY AGAIN": 1 ;"HQ= ";HQ; 1 ;"HQ= ";EHQ 1 ;"HIT=";EHIT 1 ;"Do you want sound effects? (Y/N)": 1 ;"D = ";ED 1 ;"D = ";D; 1 ;"C = ";EC 1 ;"C = ";C; 1 ;"Bad luck, you loose": 1 ;"B = ";EB 1 ;"B = ";B; 1 ;"ANSWER (Y/N)": 1 ;"AC= ";EAC 1 ;"AC= ";AC; 1 ;"AA= ";EAA 1 ;"AA= ";ACK; 1 ;" ABCDEFGHIJKLMNOPQRST" 1 ;" PRESS ANY KEY TO CONTINUE": 1 ;" PRESS ANY KEY TO PLAY... ": 1 ;" PLEASE WAIT A MOMENT" 1 ;" ": 1 ;" ": 1 9))/)/)))/)/))))))) 1 8x0000llll8lll8 1 8pppYY:Z&08080&((x 1 8l|llxlxlx8l`l8xlllx<`p`<<`x``8l`l<ll|llx000xx000`lxpxl````|l|Tlllt|ll8lll8xlx``8llh4xlxxl8`8 1 83M8hMMl11 1 80 0 1 8((((((((((8 1 69]bfbfbhjhkhlmnono<npqrsitiuyu{E{ 1 67678789:;<wy 1 4/}0{[ac`efad 1 4+M8H8HTYlY 1 4 KEYBOARD SET UP AS FOLLOWS 1 3334pK44p::::.Khhhp p(38 1 3 SINCLAIR JOYSTICK 1 2dd9CCC!8::#DDDD1 1 2RRRRRRRRT8! 1 2 AGF JOYSTICK (CURSOR KEYS) 1 1 KEMPSTON JOYSTICK (PORT 31) 1 0cSTOP TAPE 1 0cPLAY TAPE 1 0c WON THE 1 0>J-1.>~-3.> 1 03);<=;<=;<>;<>?@A?@A<@?<@?;?=;?=;@=;B=CDECDEFGEFGEFHIFHIFHEFHECJEKL 1 008l8l88l< 1 0&oY1&/dkb7 1 /5601243724812431243#PaPeP 1 .JJJJJJJJJJJJJJJJJJJJJJJJJ 1 .>.+/1>.................................................. 1 -g-g-g-g-g-Y- 1 -M~c}c}v}v 1 -J-J-J-J-J-J-J-J-J-J-J-J-J-J-J-J-g-g-g-g-g-Y-Y-g 1 -J-J-J-J-J-J-J-J-J-J-J-J-J-J-J- 1 -:,-=-B-BD#BEBHBHI 1 ,llllllllllllllllh 1 +>6+>63>6N~ 1 +.+,+,/-/-01012323434 1 *![#"![*([#"([ 1 )\)\)GGGGIIII 1 )E)E)E)E)E)E)E)E)E)E) 1 (llllllllhh` 1 (F$(p,o+n) 1 (D$(j,k)=" 1 (/2/2/2/2/2/ 1 '*+-.35369:;=EFJMSUWYZYZY[]^_cdeghihihihi+hikimZuZvZwy{ 1 &*+-/12379:;=>ACEGISUWUXZ[]^_bcbdedfghijkjljlmnosouovyvz}~} 1 &),-.124579:=>CFIJKLNPQSTUVWXYZ7[9\^bcdf 1 &'-'./12479;=CEGIJKLMNOR 1 &&&&&&&&&&>">&&&&&&&&>">&&& 1 %fI8hhIIi111f 1 %RP0H%RRF+Pxh 1 %.34QSY[\egehqrs 1 %,-.46:BDHL\adefikmtvt 1 %)+-3457;=>ABIJKMNQRTUW[\[^ 1 %(,-/45679:;=ERST)UWYZ[\]^bceghglmnunvwyzy{} 1 %'3459IPQSQSTYZ[\ehkqr{ 1 %&,-12567:;=ACACEHIKQKRTRTRUVWVXYZ[\]^_`abcdefhijklmlno 1 %&(+-/1235679:;>;ACDEFIKMNQRSTXZ[)[\]^]_]_]_]O]O]O]O]O]O]9O9O9O9O9O9O9O9O9O9O9O9O9O9:9:9:9:9:9:9:9:+9+9+9+9+9+9+9+9+9+9+9+9+9+9+9+9+9+-+9:O]>_acegijklmnosv 1 %&'()*-3457<=>BDE)E)E)E)E)E)E)E)E)E)E)FHIM 1 $%'+-./256797=CGHIKLKMNOQSUVWXYZ[\^\^_LaLbdbfbfbfbfbfb6 1 #@-_#7)737 1 #'+.59:=GIJKMNPRSTUVWVXYXZ[\aehjklmoqsquwyz 1 #%*+,-.1345679:=ACDEIJIKLQTUVWXYZabefijklmnonqwzw 1 #%().2459:;=CDEFGIJKLMQRSTUV[\]^_abcdfijlnrtutvyzQ&{ 1 "Sea Battle" 1 "ENTER S. POSITION. ";A$ 1 "ENTER RUNWAY POSITION. ";A$ 1 "ENTER HQ POSITION. ";A$ 1 "ENTER D. POSITION. ";A$ 1 "ENTER Co-Ordinates..";k$ 1 "ENTER C. POSITION. ";A$ 1 "ENTER B. S. POSITION. ";A$ 1 "ENTER ACK-ACK POSITION. ";A$ 1 "ENTER A. C. POSITION. ";A$ 1 ")-./01343676;=GA>KMOQSVWV$XYZ]^_dfdghiklmlnGAnqrs 1 "%"%)*+,-.-2-3-49:;=;EFHI 1 "#%*+,-,./1356DEHIJKLNONSNT%NTVW[\]acacdefgikiklklmlmlmlml=l=l=l=l=l=B=B=B=B 1 !u?dSu?dmv 1 !TX0H!TTN**0xh 1 !L3114493889M/ 1 !@=#@=5@= 1 !%()#)#*,-/2/2/2/2/2/2/ 1 !#%&),-.123459:FGIJKL1MNQSUV[\^ac 1 !"%&()*+-./1235679:;=ABCDEFIJKLMNPQRSTUVWXYZ[\^abcdfgijklmnqrqstuv 1 !"%&'()*+-./1235679:=CDEFIJLMNQRSTUVWXYZ[\^bcdfgijklmnrstuvwzEw{ 1 !"%&'()*+-./1235679:=ACDEFIFJLMNQRSTUVWXYZ[\^abcdfgijklmnqrstutvwyz{|} 1 !"#%&'()*-.1235679:=ABCDEFIJLMNPQRSTUVWXYZ[\abcdfgijklmnqrstsu 1 !"#%&'$)*+,-./1345679 1 !"#$%&*+,-.- 1 !!!BBBB$DHHHHH 1 = Aircraft Carrier or AC 1 ;!<$='>.? 1 1984 Robert Bradshaw. SEA BATTLES IS A BATTLESHIP GAMEFOR THE 48K SPECTRUM. THE FORCESARE DEFINED AS FOLLOWS: 1 & * Indicates hit 1 !#$),-.1212348989;<CFGKLM 1 !"$%+2456DHIJKMPQRSUVYZ[]beijn 1 !"#$"%&'()'*)+,)+-)+,).-)'()'*)'()'*)/0120)0) 1 REWIND TO START 1 REMEMBER THAT THE 2 1 HORIZONTALLY, UNLIKE TRADITIONAL BATTLESHIPS. When the BORDER becomes striped thenPRESS ANY KEY" 1 FORCES ARE SET UP 3 1 = Battleship or B 1 SEA BATTLES 1 = Runway or R 1 = Cruiser or C 1 = Destroyer or D 1 Indicates miss" 1 = Submarine or S HH H = Headquarters or HQ 1 = Ack-Ack Gun or AA 1 V 1 1